Realistic Picsart Editing 2020

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Hi. Welcome back to The Sony Jackson I’m going to show you two powerful methods to Realistic Picsart Editing 2020. The techniques that you’re going to learning this Article could be used on anything, not just trees. These are two very powerful techniques that you should know.

Realistic Picsart Editing 2020

Realistic Picsart Editing 2020

HOW TO USE MY BACKGROUND:

  1. First You Have To Download My HD Background Stock
  2. Then You Have To Open Picsart
  3. When You Open the Picsart Application You Have To Replace Your Photo with My HD Background
  4. Then You Have To Erase Your Background with Picsart or Any Other Eraser Tool
  5. And Then Adjust Your Photo with the Background
  6. And You Can Also Add Some Effects Like ( HDR Effect , Smoke , Dodge And Burn , Shadow , Color Grading )
  7. IF You Have Any Problem to Edit Your Picture Then Simply You Can Watch MY You Tube Videos Tutorial for More Information

YOU CAN DOWNLOAD MY BACKGROUND FROM CLICKING TO THE DOWNLOAD BUTTON ON THE DOWN BELOW

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Realistic Picsart Editing 2020

Okay. Let’s get started. We’re going to dive right in, and I’m going to show you a method that you probably don’t know, unless of course.Realistic Picsart Editing 2020

I’ve used a similar method in a previous tutorial, but it’s a powerful method, and I really think that you should know it. Anyway, if you want to mask out or cut outhits tree, one of the easiest ways of doing it is with the Blend If options.Realistic Picsart Editing 2020

If I double-click to the side of the layer, I bring up the Layer Style window. In this window, I have something here called Blend If.Realistic Picsart Editing 2020

If you don’t know what Blend If is, I have a full crash course video on just this option. So, I’m not going to spend too much time explaining it, but if you’re interested, I’ll place a link down below in the description to that video where I explain everything about.Realistic Picsart Editing 2020

But we can use the luminosity of the layer to show or hide pixels, or we can select different channels to show or hide pixels.Realistic Picsart Editing 2020

So, in the Blend If option, I have the gray, red, green, and blue. These are channels, of course, and gray is just luminosity.Realistic Picsart Editing 2020

So, if I look at my image and think of what I want to hide, in this case the sky because I want to cut out the tree. So, I want to hide the sky. Then out of all these options, blue is the better one because the sky is blue.

So, the blue channel contains a lot of information relevant to the pixels that we’re trying to select. And you’ll be able to better see the channel in the second example when we actually work with the channels.

So, we can use this channel to hide or show pixels. So, if I select blue, then I can use the “This layer” control or the “Underline layer” control to show or hide pixels. In this case, we only have one layer, so we’re going to work with the “This layer” control. I want to hide the blue pixels, so that I can select everything that is not blue.

So, I can click on this point, which controls the blues, and drag it to the left. And notice that when I do, I immediately hide the sky because the sky is blue. I hold Alt option on the Mac, and click on this point to split it in half, and I can create a smoother transition.

Basically what this is doing is that anything that is this level of blue or brighter will be hidden. Everything in this area will be a smooth transition, and everything from this point to the left will be 100% visible.

So, once I press OK, notice now that I no longer have a sky. If I create a new solid color adjustment layer. And I’ll just make it gray, press okay, and drag it to the bottom of the layer stack. You can see now that the sky was removed.

Now, this is not really transparency and it’s not really a cut-out yet, because if you look at the layer thumbnail, you can actually still see the sky. We’re hiding those pixels based on the luminesce value of that channel.

So, if we create an adjustment layer such as the exposure adjustment layer, click on this icon to clip it to the layer below, so that it only will fix the tree layer, notice what happens when I change the exposure.

The sky comes back. See that? Or I can hide more of the layer because when I change the luminosity of the layer; it also changes the luminosity of the channel, the blue channel, which is what Blend If is using to create transparent pixels. So, if we change the luminosity, we change which pixels are transparent and which are not.

Another way of knowing that this is not really transparency is if I press Ctrl, Command on the Mac, and click on the layer thumbnail, I make a selection around the entire layer, and not really the transparent pixels.

Even with this layer disabled, if I control click, nothing happens, I still select the entire layer. So, I’m going to deselect the layer by pressing Ctrl D, Command D on the Mac, and then just deleting this layer. So, this is a trick that a lot of people don’t know, including many professionals.

And I can guarantee you that you probably haven’t seen it in too many tutorials, unless of course, you watch The Photoshop Training Channel. And that is if you right click on the layer, you can select convert to Smart Object, and notice what happens to the layer thumbnail. You can actually see transparency now.

So, if I press Ctrl, Command on the Mac, and click, now I can actually make a selection out of those transparent pixels. And if I create an exposure adjustment layer, clip it to the layer below, and adjust the exposure, notice that now the sky doesn’t come back.

So, that’s the trick. Making a Smart Object with Blend If. And if you need to edit the transparency, just open up the Smart Object and edit the Blend If. What I’m going to do now is show you a second method.

This method is actually better known, but I still think that it is a powerful method that you should know because it can be very beneficial in some cases. So, you can make complicated selections really easily by using the Channels panel. You can see the three channels by clicking on them, red, green, and blue.

What you need to do is look at the channel that has the most contrast between the foreground and background, in this case, the blue channel. By the way, this is the same channel that we used in the Blend If example. Notice what it looks like. The sky is really bright and the tree is really dark.

all the relevant information, the blue pixels are almost completely while.  this is what Blend If was using.  we were simply telling Blend If to use this as reference for us to create the mask. So, it might be a bit clearer now that you see the channel.

But anyway, select the blue channel, and click, and drag it into the new channel icon to duplicate it. What you need to do now is make solid black and solid white. There’s a lot of ways of doing that. So, I’m going to show you several ways, and you use a technique that better works for your image.

So, you can go into image, adjustment, and levels, and just make the darker pixels darker by dragging the black point to the right,

and make the brighter pixels brighter by dragging the white point to the left like so, and press okay.

Another thing that you can do is simply making a selection out of things that should be a solid color, in this case, solid black, then fill will that color. Black is my foreground color, so I can press Alt and Backspace to fill with that color. You could also use the Apply Image command.

So, you can go into Image, apply image, and you can use the blue copied channel, which is selected by default, and apply it to itself using a blending mode. In this case, screen is selected. You can see the before and the after, or you can select multiply.

In this case, I’ll select multiply just to make those darker pixels darker and fill those areas in and press okay.

Another thing that you can do is use the dodge and burn tools, select the Dodge tool,

make sure that Highlights is selected, and you can paint to make the highlights brighter,

to make sure that there’s no grays and it’s completely white.

And you can select the Burn tool. Make sure that Shadows is selected, and paint to make the shadows darker. And finally, you can use the Brush tool, and simply paint with black in areas that need to be black.

So, you can use the combination of all those techniques to make sure that the areas that should be black are black,

and the areas that should be white are white.

So, what we need to do now is think about what we want to select and what we want to deselect. With a selection, white is selected, and black is not.

So, we want to select the tree and not select the sky. What we have here is the opposite. White is selecting the sky and not the tree. So, you can simply press Ctrl I, Command Ion the Mac, to invert, and that inverts those colors.

And by the way, if you wanted to select for example the red channel, you can press Ctrl, Alt 3, and Command Option 3 on the Mac,

to select the bright pixels out of that channel. But in this case, we want to select the blue copy, which is Ctrl 6. So, Ctrl, Alt 6, Command Option 6 on the Mac. So, with those pixels selected,

I’m going to click on RGB, go back into the layers panel, and simply create a layer mask.

now, we have selected the tree very, very easily by using the channel’s panel.

we can do really cool things like bringing this sunset overlay, bring it below the image that we’re working with.

And then I can create a curves adjustment layer on top of that layer, clip it to the layer below,

so that we only effect the tree layer and not the background. And I can just start darkening the image to create a really, really cool effect.

if you want to learn more about cut outs and masking, then check out my Advance Hair Masking tutorial.

I’ll place a link right below in the description

Thank you so much for watching, and I will talk to you again very soon.